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Using GUI.BeginGroup inside GUILayout.BeginScrollView doesn't trigger the scrollbar. Why?

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Hi, I'm trying to create a scroll list of items which user can delete. By swiping left on mobile, the delete icon will appear as the item slide to the right. Since I can't move GUILayout.Buttons x position, seems like I can only use GUI.BeginGroup. Problem is GUI.BeginGroup doesn't trigger the scrollbar to appear when the item lists exceeds the scrollheight. God, I hope i'm making sense. **heres my sample code - this method shows the scrollbar** void OnGUI () { GUILayout.BeginArea (areaRect); GUI.skin = skin; scrollPosition = GUILayout.BeginScrollView (scrollPosition, GUILayout.Width (scrollRect.width), GUILayout.Height (scrollRect.height)); for (int i =0; i<=numRows; i++) { GUILayout.Button ("acctdesc", GUILayout.Height (rowRect.height)); GUILayout.Label ("pymtamt", outCol); GUILayout.Label ("pymtdesc", pymtDescCol); } GUILayout.EndScrollView (); GUILayout.EndArea (); } **then after I tried to implement GUI.BeginGroup, the scrollbar doesn't appear. What am I doing wrong?** void OnGUI () { GUILayout.BeginArea (areaRect); GUI.skin = skin; scrollPosition = GUI.BeginScrollView (new Rect(0,0,200,300), scrollPosition, new Rect(10,10,190,290)); for (int i =0; i<=numRows; i++) { GUI.BeginGroup(new Rect(0, 50 * i, 190, 40)); GUI.Label (new Rect(4,4,190,20), "acctdesc"); GUI.Label (new Rect(4,25,190,20), "pymtamt"); GUI.Label (new Rect(4,45,190,20), "pymtdesc"); GUI.EndGroup(); } GUI.EndScrollView (); GUILayout.EndArea (); }

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